Home » Archives for September 2010
KRAY 2.1 FOR LIGHTWAVE
- on 19:37
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Kray is a state of the art Global Illumination renderer that allows very fast and accurate rendering of scenes where indirect light plays important role. It includes most advanced modern algorithms and optimizations that allow it to render full global illumination, reflections, refractions and caustics very fast on standard computers.
It is currently available as a Lightwave plugin and a standalone application. It integrates tightly into LightWave and supports most of LightWave features and it's being constantly updated with new ones.
Evermotion Archmodels vol. 82
- on 19:02
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High detailed models of kitchen appliances with all textures, shaders and materials. It is ready to use, just put it into your scene.
DOWNLOAD
1001 tools for sketchup
- on 10:32
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Here is 1001 Tools , this is architectural plugin for sketchup. All you have to do put the files in it to the sketchup plugin folder and after use the activation number and activate it.
Here you can find more info about plugin.
VRAY FOR SKETCHUP 1.48.91 LATEST..!!!
- on 07:30
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Here you go people vray for sketchup 1.48.91
VRayForSketchUp-1.48.91 Updated to V-Ray Core 1.90.03,
installed on windows 7 runs well with both sketchup pro.7 & sketchup pro.8
1.48.91
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Fixes:
- Toon material should work properly now
- Found an issue in our notify queue system that could cause problems opening or making new models
- Fixed issue where materials with names matching that of dummy materials in our material preview scene would cause problems when rendering previews
- Fixed issue where material layers may disappear when the material is used as a sub material for a 2sided material
- Fixed issue with the Floating License Manager that prevented users from adding additional licenses
- Added some error checking to the user input in our license dialogs, to help users enter their information correctly
- Hitting the back button after failing to activate the product should no longer cause problems
- Fixed some other issues with licensing that would cause error messages to appear when the activation was sucessful
- The cutoff parameter should now be visible in the Default V-Ray material's options again, it had disappeared in a recent build
Changes:
- You can now set a material to not be effected by the global override material
- VFB Render History has been added (the little H at the bottom of the VFB)
- Updated to V-Ray Core 1.90.03
- During the installation, you can now choose to check out more than one seat for your license when setting up a local floating license server
- Our tooltips should now be automatically word wrapped, so they won't fill the entire width of the screen with a long line of text
- Added dispersion to the Refraction layer.
- Added the ability to set a texture for Anisotropy
- Added the ability to set a texture for Anisotropy Rotation
- Removed useless UVW settings from the TexAColor
- There is now a confirmation dialog that will appear when removing a materia
----------
Fixes:
- Toon material should work properly now
- Found an issue in our notify queue system that could cause problems opening or making new models
- Fixed issue where materials with names matching that of dummy materials in our material preview scene would cause problems when rendering previews
- Fixed issue where material layers may disappear when the material is used as a sub material for a 2sided material
- Fixed issue with the Floating License Manager that prevented users from adding additional licenses
- Added some error checking to the user input in our license dialogs, to help users enter their information correctly
- Hitting the back button after failing to activate the product should no longer cause problems
- Fixed some other issues with licensing that would cause error messages to appear when the activation was sucessful
- The cutoff parameter should now be visible in the Default V-Ray material's options again, it had disappeared in a recent build
Changes:
- You can now set a material to not be effected by the global override material
- VFB Render History has been added (the little H at the bottom of the VFB)
- Updated to V-Ray Core 1.90.03
- During the installation, you can now choose to check out more than one seat for your license when setting up a local floating license server
- Our tooltips should now be automatically word wrapped, so they won't fill the entire width of the screen with a long line of text
- Added dispersion to the Refraction layer.
- Added the ability to set a texture for Anisotropy
- Added the ability to set a texture for Anisotropy Rotation
- Removed useless UVW settings from the TexAColor
- There is now a confirmation dialog that will appear when removing a materia
Vray for sketchup multiple light modify at once
- on 23:10
- No comments
I dont know anyone knows this but i want to share it anyway. I usually had problem with lots of light in my scene and everytime when i need to modify light setting i was doing it manually for each of them. So i found this solution
1.Create any light you want ( omni or rectangle)
2.Draw a line attach to the light
3.Select both of them and right click component
4.Copy them as much as you want
5.When you need to modify all of them, all you have to do double click on any of them and click to light, change what ever you want all will be effected.
Thats it
Thanks.
SKETCHUP 8--WINDOWS %100 WORKING KEYGEN (mesmerize)
- on 05:30
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HERE IS THE LATEST SKECTHUP 8 FOR MAC AND WINDOWS. UNFORTUNATELY CRACK ONLY WORKS FOR WINDOWS FOR NOW ;)
DO YOU NEED ANY SOFTWARE ???
- on 15:21
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Do you need any software and you couldn't find anywhere on internet, i will help you i have quite big range of programs for to share. Just donate me some money as much as you can so that i can buy CD,DVD for burning and posting money. If you need any software just email me please at "rendermaster28@gmail.com" thanks.
KeyShot 2 (32 bit) Windows
- on 10:24
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KeyShot 2 is an all new application built on Luxion's production proven realtime raytracing and global illumination technology. We have taken the world's fastest rendering engine, and made it even faster.
Highlights of the new release include:
- Significantly faster realtime interaction. A new, rapid, high-quality shadowing algorithm takes full advantage of multi-core CPUs, delivering smooth, noise-free results instantly
- Optimized workflow through new interface
- Drag and drop capabilities of materials, textures and envrionments
- A scene tree that makes interaction with mulitple parts and models a snap
- A new innovative labeling system allows any number of labels to be added to any material
- New import pipeline supports many more file formats on both PC and Mac